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AI 101
The Rise of the AI Simulated 'Game'
A breakdown of an emerging trend in AI research.
Mar 28
•
Tommy Thompson
5
AI 101: Introducing Utility AI
Understanding the value of action in context.
Jan 28
3
AI 101: Managing the Experience with Director AI
How we use AI systems to govern the mood and flow of a game.
Jan 27
•
Tommy Thompson
1
AI 101: Building the AI of F.E.A.R. with Goal Oriented Action Planning
First Encounter Assault Recon proved a breakthrough moment for game AI. So let's explore how it works in detail.
May 7, 2024
•
Tommy Thompson
1
AI 101: How AI is Actually Used in the Video Games Industry
An Overview of the State of the Industry in 2024
Feb 28, 2024
•
Tommy Thompson
12
AI 101: Why is Good AI for Games So Difficult?
A Simple Question That Needs Explanation
Jan 24, 2024
•
Tommy Thompson
4
Is Generative AI the Future of Video Games?
We highlight the opportunities, and concerns, of the sector
Jun 18, 2023
•
Tommy Thompson
AI 101: How Machine Learning is Transforming Video Game Development
Forget non-player characters, ML's true potential is elsewhere in gaming
Mar 29, 2023
•
Tommy Thompson
3
AI in Your Graphics Card: How DLSS Works
The current generation of videogame development is seeing another major step in the power and proficiency of graphical rendering.
Aug 29, 2021
•
AIandGames
Remastering Games with AI Texture Upscaling
With each new generation of videogame hardware, the graphical quality of new titles continues to mature. While I'm currently obsessed with bingo game…
Aug 28, 2021
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AIandGames
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